It can be. Custom skins change how the game loads its files, and Riot's Terms of Service don't allow third-party modification, so every skin changer is use-at-your-own-risk. That includes Chud. Nothing in this category is ban-proof or approved by Riot, whatever a download page says.
What Chud does control: skins are applied with League Toolkit's signed patcher, Library mods go through ModScan's heuristic checks before they install, and cosmetic changes apply on your machine. That lowers the odds of a broken or malicious mod. It does not change Riot's rules.
Vanguard decides what is allowed to run next to League, and it has blocked skin tools by file name. CSLOL Manager users get “VAN: Incompatible software component detected” for cslol-dll.dll, and that block has no fix on record.
Since 5.3.13 Chud applies skins through League Toolkit's patcher, the same one LTK Manager ships, and re-checks it once a day. It still runs on Vanguard's terms, so a League patch can stop skins working until the patcher catches up. The error-by-error guide explains each message.
There are two kinds of safe. For your account, the risk is the same with every tool that loads custom skins, because the rule being broken is Riot's, not the tool's. CSLOL Manager, LTK Manager, Rose and Chud all sit under it.
For your PC, download a tool only from its own project page and treat re-uploads and “cracked” builds as hostile. How the tools differ is covered in CSLOL Manager alternatives.
Chud 5.3.66 runs on Windows 10/11 x64 and requests administrator rights on launch. Skins use League Toolkit's patcher, which Chud downloads automatically on first run and re-checks daily; an existing LTK Manager install is used when present. There is nothing else to install.
ModScan uses bounded archive structure and content checks before Library installation, with optional hash-only reputation checks. You can scan installed or local mods on demand. These are heuristic checks, not a guarantee that every file is safe.
Chud has no ranked-mode lockout. Availability still depends on current game/client state, administrator launch, and the required helper files.
Yes. Auto-Accept responds to ready checks through the local League client API and can be enabled independently of skins. Use Home to start or stop it and Settings → Queue for detailed controls. The League auto accept guide explains how it works.
Install Chud and start League — it finds the running client by itself, nothing to configure. Skins are applied through League Toolkit's patcher, and since 5.3.13 Chud downloads it for you: the signed original is fetched on first run and re-checked daily, and an LTK Manager install is used if you already have one.
The Skins tab only shows a notice while that download is pending. After that, open champ select and pick any skin for the champion you locked in right in League's own skin carousel. Locked skins show unlocked, and your custom skins and chromas are there too. Locked chromas can be picked from League's own chroma popup, the one you open from the chroma icon on the carousel tile. Chud confirms each pick and tries again if the client was busy, so a pick sticks. Chud's panel is still there for maps, announcers, fonts and builds. Full walkthrough in the docs, or see how to unlock all skins in champ select.
Yes — client-side custom skins still work. But every League patch can change the game files mods target, which is why skins routinely break on patch day and need the tooling to catch up.
Chud checks for updates and lets you review and install available releases. Patch compatibility still depends on the game, tooling, and individual mod.
Patch-day breakage is normal. Work through this order:
- Make sure Chud is current — check for updates in the app, or install the current version from the download mirror.
- Let the patcher re-check finish. Chud re-checks League Toolkit's patcher once a day and swaps in a new signed build when one ships. If you supplied your own copy, replace it with a current signed build.
- The individual mod may just be outdated and waiting on a new version from its creator — try a different skin to tell the two cases apart.
Still stuck? There's a full patch-day troubleshooting walkthrough here, the docs go deeper, and the Discord community can help with setup and troubleshooting.
No — Chud is Windows only (Windows 10 and 11). There's no macOS build, and the injection approach custom-skin tools depend on doesn't work against the Mac League client. This isn't a "coming soon" — it's a platform limitation.
Cosmetic changes apply on your machine. Party sync can share selected cosmetics with added Chud peers; it does not make every other player see your local mods. Enable Party on each Chud client. Party connects when League is available and shares selections with peers in the lobby. Party codes are also available to join a friend’s room: use Copy my party code, or paste a friend’s CHUD code and choose Add friend. Friends’ announcer and custom-mod downloads have separate controls. Shared selections use signed room messages; signatures do not prove ownership of a Riot account.
Completely free. No paid tier, no ads, no account. The source is published on GitLab, the installer is 17.9 MB, and it installs for your user only — Chud requests administrator rights on launch.
Chud combines a skin picker in League's own champ-select carousel, next-game selections, a community Library, ModScan archive checks, existing announcer packs, Party sync, Auto-Accept, Auto-Range, runes and builds. Its cosmetic game overlay uses cslol. Voicepack and skin creation tools have been removed.
Chud's source is published on GitLab. Anonymous access to the older GitHub repository is currently unavailable, so use the working installer mirror for the current release.
Only if you ask it to. Saving a sign-in name and password for an account is optional. If you do save them, they stay on your PC, encrypted and tied to your Windows user account like the saved sessions, and are never sent anywhere; when you need the password, Chud copies it to the clipboard for 30 seconds.
Signing in always happens in Riot's own window: Chud never fills in Riot's login for you. The saved accounts themselves are sessions, also stored encrypted on your PC. See Accounts in the docs.
No. The Lobby page reads everything from the League client on your own PC, and nothing is uploaded. In champion select it shows your teammates, and in a live game all ten players. Names Riot hides stay hidden. The ranks Chud shows on the loading screen and on the Tab scoreboard come from that same lookup on your own PC, so they are not uploaded either. See the Lobby page in the docs.